GCG Ace
DECK & COLLECTION TERMINAL
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READ AS
TYPE
ex_resource
×
3
matches
Color
blue
colorless
green
purple
red
white
Type
base
command
ex_base
ex_resource
pilot
resource
unit
unit_token
A
ex_resource
MATCHES ×3
1
SHEET 1 / 1
GCG ACE·PS·MIXED·2026·SHEET A·MOLD 1
Sheet density
compact
standard
large
0
EX Resource
C
×
LV
0
COST
0
(At the start of the game, the second-turn player places 1 EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
Qty
−
+
+ Collection ×1
+ Wishlist ×1
+ Deck ×1
EXR-001
need
0
EX Resource
P
×
LV
0
COST
0
(At the start of the game, the second-turn player places 1 EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
Qty
−
+
+ Collection ×1
+ Wishlist ×1
+ Deck ×1
EXRP-001
need
0
EX Resource
P
×
LV
0
COST
0
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
Qty
−
+
+ Collection ×1
+ Wishlist ×1
+ Deck ×1
EXRP-002
need